Masteries are one of the two level-dependent aspects of the persistent summoner system. They do not require IP or RP.
There are three mastery trees: Offense, Defense, and Utility. Mastery points are spent on upgrading your champion's abilities ingame.
You are restricted in which upgrades you can purchase by a hierarchical ordering. You must first purchase the upper upgrades in a tree before you can purchase lower (and usually more powerful) upgrades. Some upgrades are specifically linked to an upgrade directly above them - you must 'max out' that upgrade before you can purchase any of the lower one.
The reward for reaching the bottom of a tree is a single very significant upgrade. Because of the amount you must invest in that tree, you can only 'max' out a single tree for any particular game.
You can freely reallocate masteries between each game.
Click on mastery icon to go to its info page.
List of all Masteries
Offense
Icon | Mastery | Number of ranks | Effect per rank | Requirement | Spell Upgraded |
---|---|---|---|---|---|
Deadliness | 3 | Increases your champion's critical strike chance by 0.66/1.33/2%. | None | None | |
Cripple | 1 | Your exhaust spell also reduces the target's armor and magic resistance by 25 for the duration, and increases the duration by 0.5 seconds. The debuff does not stack with itself. | None | Exhaust | |
Plentiful Bounty | 1 | Your smite skill rewards a bonus 5 gold when used, and reduces its cooldown by 5 seconds. | None | Smite | |
Archmage's Savvy | 3 | Increases your ability power by 0.2/.4/.6 per champion level. | None | None | |
Sorcery | 4 | Reduces the cooldown of your champion's abilities by 0.75/1.5/2.25/3%. | 4 points in Offense | None | |
Alacrity | 4 | Increases your champion's attack rate by 1/2/3/4%. | 4 points in Offense | None | |
Archaic Knowledge | 1 | Your magical spells penetrate 15% of the target's magic resistance. | 8 points in Offense and 4 points in Sorcery | None | |
Sunder | 3 | Your physical attacks ignore 2/4/6 of the target's armor. | 8 points in Offense | None | |
Offensive Mastery | 2 | Increases the damage you deal to minions by 2/4. | 8 points in Offense | None | |
Brute Force | 3 | Increases your champion's attack damage by 1/2/3. | 12 points in Offense | None | |
Burning Embers | 1 | While your ignite spell is on cooldown you gain 10 ap. | 8 points in Offense | Ignite |
|
Lethality | 3 | Increases your champion's critical strike damage by 3.33/6.66/10%. | 16 points in Offense | None | |
Improved Rally | 1 | Your rally spell also increases base magical damage by 20%, and increases the duration by 5 seconds. | 16 points in Offense | Rally | |
Havoc | 1 | Increases your base damage, and magic damage by 5%. | 20 points in Offense | None |
Icon | Mastery | Number of ranks | Effect per rank | Requirement | Spell Upgraded |
---|---|---|---|---|---|
Mender's Faith | 1 | Increases the amount your heal spell restores by 75, and reduces the cooldown by 15 seconds. | None | Heal | |
Resistance | 3 | Increases your champion's magic resistance by 2/4/6. | None | None | |
Preservation | 1 | After casting your revive spell, your maximum health is increased by 400 for 120 seconds, and reduces the cooldown by 30 seconds. | None | Revive | |
Hardiness | 3 | Increases your champion's armor by 2/4/6. | None | None | |
Strength of Spirit | 3 | Increases your champion's health regeneration by 0.1/.2/.3% of your maximum mana. | 4 points in Defense | None | |
Evasion | 4 | Increases dodge chance by 0.5/1/1.5/2%. | 4 points in Defense | None | |
Defensive Mastery | 2 | Your champion takes 1/2 less damage from minions and monsters. | 8 points in Defense | None | |
Nimbleness | 1 | On dodge, increases your movement speed by 10% for 5 seconds. | 8 points in Defense and 4 points in Dodge | None | |
Harden Skin | 3 | Blocks 1/1.5/2 physical damage. | 8 points in Defense and 3 points in Hardiness | None | |
Veteran's Scars | 4 | Increases your champion's health by 15/30/45/60. | 12 points in Defense | None | |
Willpower | 1 | Reduces the recharge time for your cleanse spell by 30 seconds. | 12 points in Defense | Cleanse | |
Ardor | 3 | Increases your champion's attack speed and ability power by 0.66/1.33/2%, and an increasing amount summing to an additional 0.66/1.33/2% at level 18. | 16 points in Defense | None | |
Reinforce | 1 | Changes your fortify spell into a dual ability. While the cooldown is available for fortify, you deal 9 more damage to minions. | 16 points in Defense | Fortify | |
Tenacity | 1 | Decreases all damage dealt to your champion by 4%. | 20 points in Defense | None |
Icon | Mastery | Number of ranks | Effect per rank | Requirement | Spell Upgraded |
---|---|---|---|---|---|
Spatial Accuracy | 1 | Reduces the delay on your teleport spell by 0.5 seconds, and decreases its cooldown by 5 seconds. | None | Teleport | |
Good Hands | 3 | Reduces the time spent dead by 3.33/6.66/10%. | None | None | |
Perseverence | 3 | Increases your total health and mana regeneration by 2/3/4%. | None | None | |
Haste | 1 | Your ghost spell increases movement speed by an additional 8%, and increases the duration by 1.5 seconds. | None | Ghost | |
Awareness | 4 | Increases the amount of experience your champion gains by 1.25/2.5/3.75/5%. | 4 points in Utility | None | |
Expanded Mind | 4 | Increases your champion's mana by 1.25/2.5/3.75/5% of your maximum mana. | 4 points in Utility | None | |
Greed | 1 | Generates 1 gold every 10 seconds. | 8 points in Utility | None | |
Meditation | 3 | Increases mana regeneration by 0.33/.66/1 per second. | 8 points in Utility | None | |
Utility Mastery | 2 | Increases the duration of neutral monster buff by 15/30%. | 8 points in Utility | None | |
Quickness | 3 | Increases your base movement speed by 1/2/3%. | 12 points in Utility | None | |
Blink of an Eye | 1 | Reduces the cooldown of flash by 15 seconds. | 12 points in utility | Flash | |
Intelligence | 3 | Reduces your champion's cooldowns by 2/4/6%. | 16 points in Utility | None | |
Mystical Vision | 1 | Your clairvoyance spell lasts an additional 4 seconds, and has a 5 seconds reduced cooldown. | 16 points in Utility | Clairvoyance | |
Presence of the Master | 1 | Reduces the recharge time of your summoner spells by 15%. | 20 points in Utility | None |