Ezreal - The Prodigal Explorer

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Ezreal was born with the gift of magic flowing through his veins. However, Ezreal was also born with a much stronger sense of wanderlust. Though enrolled in Piltover's most acclaimed school for skilled young techmaturgists, Ezreal quickly became bored with magical studies. By the time the boy genius was eight years old, he had fully mapped out the underground tunnels of Piltover. The quality of his work was so remarkable that the government of Piltover purchased his maps and commissioned his services as the city-state's Master Pathfinder. This sealed the deal for Ezreal's true calling – he would eschew the arcane arts in favor of archaeology. Since then, countless adventures of his have been romanticized and published.

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One of Ezreal's more recent adventures brought him face-to-face with his other legacy – his latent magical power. While exploring the pyramids of the Shurima Desert, Ezreal uncovered an amulet of inestimable power. He barely managed to extract it from its sandy abode due to its sheer magnitude (it was made for a being easily twice Ezreal’s size). After fervent investigation, he found that it allowed the wielder to control and shape magical energy – provided there was a source of magic nearby. This permitted Ezreal to tap into his latent magical abilities without having to put any serious effort into it – a “big win”, as the young prodigy notes. The lingering drawback is that, for some unknown reason, the amulet is highly attuned to summoning magic. This means that without warning, Ezreal may find himself acting as a champion for, as he puts it, “a summoner hell-bent on resolving some irrelevant world-shattering League conflict.” Still, Ezreal feels that being summoned to a Field of Justice on occasion is a small price to pay for his prized artifact.

“There’s little time to study ancient, musty tomes when you’re busy trying to find them.”
-Ezreal


-Health: 350 (+80 per level)
-Mana: 235 (+45 per level)
-Move Speed: 305
-Armor: 12 (+3.5 per level)
-Spell Block: 30 (+0 per level)
-Critical Strike: 3 (+.5 per level)
-Health Regen: 1.1 (+.11 per level)
-Mana Regen: .9 (+.09 per level)


Icon              Name and Description                                                Detailed Values                          
Mystic Shot: Ezreal fires a bolt of energy. If it strikes an enemy unit, it reduces all of Ezreal's cooldowns.
Ezreal fires a bolt of energy dealing 40/65/90/115/140 plus 100% of his attack damage as physical damage (applies on-hit effects).
Ezreal's cooldowns are reduced by 1 second if Mystic Shot hits a target.
Cooldown: 6/5.5/5/4.5/4 seconds
Cost:
30/35/40/45/50 Mana
Range:
Global
 Essence Flux: Ezreal fires a fluctuating wave of energy, damaging enemies and reducing their attack speed. This also heals allies and increases their attack speed.
Ezreal fires a wave of energy that heals all allied champions and damages all enemy champions it passes through for 75/125/175/225/275 (+0.6). Affected ally and enemy champions have their attack speed respectively hasted or slowed by 20/25/30/35/40% for 5 seconds.
Cooldown: 10/10/10/10/10 seconds
Cost: 80/90/100/110/120 Mana
Range: Global
 Arcane Shift: Ezreal teleports to a nearby target location and fires a homing arrow which strikes the nearest enemy unit.
Ezreal teleports to a target nearby location and fires a homing arrow at the nearest enemy unit dealing 80/130/180/230/280 (+0.75) magic damage.
Cooldown: 17/15/13/11/9 seconds
Cost: 90/90/90/90/90 Mana
Range: Global
 Trueshot Barrage: Ezreal channels to fire a powerful barrage of energy missiles, which do massive damage to each unit they pass through (barrage deals less damage to each successive unit it passes through).
Ezreal channels for 1 second to fire a barrage of missiles dealing 350/500/650 (+1) magic damage to each unit it passes through. However, it deals 8% less damage for each unit it hits (Minimum 30%).
Cooldown: 100/100/100 seconds
Cost: 150/150/150 Mana
Range: Global
 Rising Spell Force (passive): Hitting a target with any of Ezreal's abilities increases his attack speed for several seconds.
 increases attack speed by 15% for 6 seconds (Max Stacks: 5).




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